// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/layers/layer_position_constraint.h"
//#include "cc/proto/layer_position_constraint.pb.h"
#include <windows.h>

namespace cc {

LayerPositionConstraint::LayerPositionConstraint()
    : is_fixed_position_(false)
    , is_fixed_to_right_edge_(false)
    , is_fixed_to_bottom_edge_(false)
{
}

void LayerPositionConstraint::ToProtobuf(
    proto::LayerPositionConstraint* proto) const
{
    //   proto->set_is_fixed_position(is_fixed_position_);
    //   proto->set_is_fixed_to_right_edge(is_fixed_to_right_edge_);
    //   proto->set_is_fixed_to_bottom_edge(is_fixed_to_bottom_edge_);
    DebugBreak();
}

void LayerPositionConstraint::FromProtobuf(
    const proto::LayerPositionConstraint& proto)
{
    //   is_fixed_position_ = proto.is_fixed_position();
    //   is_fixed_to_right_edge_ = proto.is_fixed_to_right_edge();
    //   is_fixed_to_bottom_edge_ = proto.is_fixed_to_bottom_edge();
    DebugBreak();
}

bool LayerPositionConstraint::operator==(
    const LayerPositionConstraint& other) const
{
    if (!is_fixed_position_ && !other.is_fixed_position_)
        return true;
    return is_fixed_position_ == other.is_fixed_position_ && is_fixed_to_right_edge_ == other.is_fixed_to_right_edge_ && is_fixed_to_bottom_edge_ == other.is_fixed_to_bottom_edge_;
}

bool LayerPositionConstraint::operator!=(
    const LayerPositionConstraint& other) const
{
    return !(*this == other);
}

} // namespace cc
